FFmpeg is a free and open-source software project consisting of a suite of libraries and programs for handling video, audio, and other multimedia files and streams. At its core is the command-line ffmpeg tool itself, designed for processing video and audio files. It is widely used for format transcoding, basic editing (trimming and concatenation), video scaling, video post-production effects, and standards compliance (SMPTE, ITU).
FFmpeg
FFmpeg being used to convert a file from the PNG file format to the WebP format
Original author(s)
Fabrice Bellard
Bobby Bingham (libavfilter)
Developer(s)
FFmpeg team
Initial release
December 20, 2000; 24 years ago (2000-12-20)
Stable release
7.1
/ 30 September 2024
Repository
git.ffmpeg.org/ffmpeg.git
Written in
C and Assembly
Operating system
Various, including Windows, macOS, and Linux (executable programs are only available from third parties, as the project only distributes source code)
Platform
x86, ARM, PowerPC, MIPS, RISC-V, DEC Alpha, Blackfin, AVR32, SH-4, and SPARC; may be compiled for other desktop computers
Type
Multimedia framework
License
LGPL-2.1-or-later, GPL-2.0-or-later Unredistributable if compiled with any software with a license incompatible with the GPL
Website
ffmpeg.org
FFmpeg also includes other tools: ffplay, a simple media player, and ffprobe, a command-line tool to display media information. Among included libraries are libavcodec, an audio/video codec library used by many commercial and free software products, libavformat (Lavf), an audio/video container mux and demux library, and libavfilter, a library for enhancing and editing filters through a GStreamer-like filtergraph.
FFmpeg is part of the workflow of many other software projects, and its libraries are a core part of software media players such as VLC, and has been included in core processing for YouTube and Bilibili. Encoders and decoders for many audio and video file formats are included, making it highly useful for the transcoding of common and uncommon media files.
FFmpeg is published under the LGPL-2.1-or-later or GPL-2.0-or-later, depending on which options are enabled.
Contents
1History
1.1Codec history
2Components
2.1Command-line tools
2.2Libraries
3Supported hardware
3.1CPUs
3.2Special purpose hardware
4Supported codecs and formats
4.1Image formats
4.2Supported formats
4.3Muxers
4.4Pixel formats
5Supported protocols
5.1Open standards
5.2De facto standards
6Supported filters
6.1Audio
6.2Video
6.2.1Supported test patterns
6.2.2Supported LUT formats
7Supported media and interfaces
7.1Media
7.2Physical interfaces
7.3Audio IO
7.4Video IO
7.5Screen capture and output
7.6Others
8Applications
8.1Legal aspects
8.2Projects using FFmpeg
9See also
10References
11External links
History
edit
The project was started by Fabrice Bellard (using the pseudonym "Gérard Lantau") in 2000, and was led by Michael Niedermayer from 2004 until 2015. Some FFmpeg developers were also part of the MPlayer project.
The name of the project is inspired by the MPEG video standards group, together with "FF" for "fast forward", so FFmpeg stands for "Fast Forward Moving Picture Experts Group". The logo represents a zigzag scan pattern that shows how MPEG video codecs handle entropy encoding.
On March 13, 2011, a group of FFmpeg developers decided to fork the project under the name Libav. The event was related to an issue in project management, in which developers disagreed with the leadership of FFmpeg.
On January 10, 2014, two Google employees announced that over 1000 bugs had been fixed in FFmpeg during the previous two years by means of fuzz testing.
In January 2018, the ffserver command-line program – a long-time component of FFmpeg – was removed. The developers had previously deprecated the program citing high maintenance efforts due to its use of internal application programming interfaces.
The project publishes a new release every three months on average. While release versions are available from the website for download, FFmpeg developers recommend that users compile the software from source using the latest build from their source code Git version control system.
Codec history
edit
Two video coding formats with corresponding codecs and one container format have been created within the FFmpeg project so far. The two video codecs are the lossless FFV1, and the lossless and lossy Snow codec. Development of Snow has stalled, while its bit-stream format has not been finalized yet, making it experimental since 2011. The multimedia container format called NUT is no longer being actively developed, but still maintained.
In summer 2010, FFmpeg developers Fiona Glaser, Ronald Bultje, and David Conrad, announced the ffvp8 decoder. Through testing, they determined that ffvp8 was faster than Google's own libvpx decoder. Starting with version 0.6, FFmpeg also supported WebM and VP8.
In October 2013, a native VP9 decoder and OpenHEVC, an open source High Efficiency Video Coding (HEVC) decoder, were added to FFmpeg. In 2016 the native AAC encoder was considered stable, removing support for the two external AAC encoders from VisualOn and FAAC. FFmpeg 3.0 (nicknamed "Einstein") retained build support for the Fraunhofer FDK AAC encoder. Since version 3.4 "Cantor" FFmpeg supported the FITS image format. Since November 2018 in version 4.1 "al-Khwarizmi" AV1 can be muxed in MP4 and Matroska incl. WebM.
Components
edit
Command-line tools
edit
ffmpeg is a command-line tool that converts audio or video formats. It can also capture and encode in real-time from various hardware and software sources such as a TV capture card.
ffplay is a simple media player utilizing SDL and the FFmpeg libraries.
ffprobe is a command-line tool to display media information (text, CSV, XML, JSON), see also MediaInfo.
Libraries
edit
libswresample is a library containing audio resampling routines.
libavresample is a library containing audio resampling routines from the Libav project, similar to libswresample from ffmpeg.
libavcodec is a library containing all of the native FFmpeg audio/video encoders and decoders. Most codecs were developed from scratch to ensure best performance and high code reusability.
libavformat (Lavf) is a library containing demuxers and muxers for audio/video container formats.
libavutil is a helper library containing routines common to different parts of FFmpeg. This library includes hash functions, ciphers, LZO decompressor and Base64 encoder/decoder.
libpostproc is a library containing older H.263 based video postprocessing routines.
libswscale is a library containing video image scaling and colorspace/pixelformat conversion routines.
libavfilter is the substitute for vhook which allows the video/audio to be modified or examined (for debugging) between the decoder and the encoder. Filters have been ported from many projects including MPlayer and avisynth.
libavdevice is a library containing audio/video io through internal and external devices.
Supported hardware
edit
CPUs
edit
FFmpeg encompasses software implementations of video and audio compressing and decompressing algorithms. These can be compiled and run on diverse instruction sets.
Many widespread instruction sets are supported by FFmpeg, including x86 (IA-32 and x86-64), PPC (PowerPC), ARM, DEC Alpha, SPARC, and MIPS.
Special purpose hardware
edit
There are a variety of application-specific integrated circuits (ASICs) for audio/video compression and decompression. These ASICs can partially or completely offload the computation from the host CPU. Instead of a complete implementation of an algorithm, only the API is required to use such an ASIC.
Firm
ASIC
purpose
supported by FFmpeg
Details
AMD
UVD
decoding
via VDPAU API and VAAPI
VCE
encoding
via VAAPI, considered experimental
Amlogic
Amlogic Video Engine
decoding
?
BlackMagic
DeckLink
encoding/decoding
real-time ingest and playout
Broadcom
Crystal HD
decoding
Qualcomm
Hexagon
encoding/decoding
hwaccel
Intel
Intel Clear Video
decoding
(libmfx, VAAPI)
Intel Quick Sync Video
encoding/decoding
(libmfx, VAAPI)
Nvidia
PureVideo / NVDEC
decoding
via the VDPAU API as of FFmpeg v1.2 (deprecated) via CUVID API as of FFmpeg v3.1
NVENC
encoding
as of FFmpeg v2.6
The following APIs are also supported: DirectX Video Acceleration (DXVA2, Windows), Direct3D 11 (D3D11VA, Windows), Media Foundation (Windows), Vulkan (VKVA), VideoToolbox (iOS, iPadOS, macOS), RockChip MPP, OpenCL, OpenMAX, MMAL (Raspberry Pi), MediaCodec (Android OS), V4L2 (Linux). Depending on the environment, these APIs may lead to specific ASICs, to GPGPU routines, or to SIMD CPU code.
Supported codecs and formats
edit
Image formats
edit
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FFmpeg supports many common and some uncommon image formats.
The PGMYUV image format is a homebrew variant of the binary (P5) PGM Netpbm format. FFmpeg also supports 16-bit depths of the PGM and PPM formats, and the binary (P7) PAM format with or without alpha channel, depth 8 bit or 16 bit for pix_fmtsmonob, gray, gray16be, rgb24, rgb48be, ya8, rgba, rgb64be.
Supported formats
edit
Further information: libavcodec
This section needs additional citations for verification. Please help improve this article by adding citations to reliable sources in this section. Unsourced material may be challenged and removed.(July 2022) (Learn how and when to remove this message)
In addition to FFV1 and Snow formats, which were created and developed from within FFmpeg, the project also supports the following formats:
Group
Format type
Format name
ISO/IEC/ITU-T
Video
MPEG-1 Part 2, H.261 (Px64), H.262/MPEG-2 Part 2, H.263, MPEG-4 Part 2, H.264/MPEG-4 AVC, HEVC/H.265 (MPEG-H Part 2), MPEG-4 VCB (a.k.a. VP8), Motion JPEG, IEC DV video and CD+G
Audio
MP1, MP2, MP3, AAC, HE-AAC, MPEG-4 ALS, G.711 μ-law, G.711 A-law, G.721 (a.k.a. G.726 32k), G.722, G.722.2 (a.k.a. AMR-WB), G.723 (a.k.a. G.726 24k and 40k), G.723.1, G.726, G.729, G.729D, IEC DV audio and Direct Stream Transfer
Avid 1:1x, Avid Meridien,[50] Avid DNxHD, Avid DNx444,[53] and DNxHR
Image
Targa[46]
Autodesk / Alias
Video
Autodesk Animator Studio Codec and FLIC
Image
Alias PIX
Activision Blizzard / Activision / Infocom
Audio
ADPCM Zork
Konami / Hudson Soft
Video
HVQM4 Video
Audio
Konami MTAF, and ADPCM IMA HVQM4
Grass Valley / Canopus
Video
HQ, HQA, HQX and Lossless
Vizrt / NewTek
Video
SpeedHQ
Image
Vizrt Binary Image[45]
Academy Software Foundation / ILM
Image
OpenEXR[50]
Mozilla Corporation
Video
APNG[56]
Matrox
Video
Matrox Uncompressed SD (M101) / HD (M102)
AMD/ATI
Video
ATI VCR1/VCR2
Asus
Video
ASUS V1/V2 codec
Commodore
Video
CDXL codec
Kodak
Image
Photo CD
Blackmagic Design / Cintel
Image
Cintel RAW
Houghton Mifflin Harcourt / The Learning Company / ZSoft Corporation
Image
PCX
Australian National University
Image
X-Face[46]
Bluetooth Special Interest Group
Audio
SBC, and mSBC
Qualcomm / CSR
Audio
QCELP, aptX, and aptX HD
Open Mobile Alliance / WAP Forum
Image
Wireless Bitmap
Muxers
edit
Output formats (container formats and other ways of creating output streams) in FFmpeg are called "muxers". FFmpeg supports, among others, the following:
AIFF
ASF
AVI and also input from AviSynth
BFI[58]
CAF
FLV
GIF
GXF, General eXchange Format, SMPTE 360M
HLS, HTTP Live Streaming
IFF[59]
ISO base media file format (including QuickTime, 3GP and MP4)
Matroska (including WebM)
Maxis XA[60]
MPEG-DASH[61]
MPEG program stream
MPEG transport stream (including AVCHD)
MXF, Material eXchange Format, SMPTE 377M
MSN Webcam stream[62]
NUT[25]
Ogg
OMA[63]
RL2[64]
Segment, for creating segmented video streams
Smooth Streaming
TXD[57]
WTV
Pixel formats
edit
This section needs additional citations for verification. Please help improve this article by adding citations to reliable sources in this section. Unsourced material may be challenged and removed.(July 2022) (Learn how and when to remove this message)
Type
Color
Packed
Planar
Palette
Without alpha
With alpha
Without alpha
With alpha
Chroma-interleaved
With alpha
Monochrome
Binary (1-bit monochrome)
monoblack, monowhite
—
—
—
—
—
Grayscale
8/9/10/12/14/16bpp
—
—
16/32bpp
—
—
RGB
RGB 1:2:1 (4-bit color)
4bpp
—
—
—
—
—
RGB 3:3:2 (8-bit color)
8bpp
—
—
—
—
—
RGB 5:5:5 (High color)
16bpp
—
—
—
—
—
RGB 5:6:5 (High color)
16bpp
—
—
—
—
—
RGB/BGR
24/30[p 1]/48bpp
32[p 2]/64bpp
—
—
—
8bit->32bpp
GBR[p 3]
—
—
8/9/10/12/14/16bpc
8/10/12/16bpc
—
—
RGB Float
RGB
32bpc
16/32bpc
—
—
—
—
GBR
—
—
32bpc
32bpc
—
—
YUV
YVU 4:1:0
—
—
(9bpp (YVU9))[p 4]
—
—
—
YUV 4:1:0
—
—
9bpp
—
—
—
YUV 4:1:1
8bpc (UYYVYY)
—
8bpc
—
(8bpc (NV11))
—
YVU 4:2:0
—
—
(8bpc (YV12))[p 4]
—
8 (NV21)
—
YUV 4:2:0
—
—
8[p 5]/9/10/12/14/16bpc
8/9/10/16bpc
8 (NV12)/10 (P010)/12 (P012)/16bpc (P016)
—
YVU 4:2:2
—
—
(8bpc (YV16))[p 4]
—
(8bpc (NV61))
—
YUV 4:2:2
8 (YUYV[p 6] and UYVY)/10 (Y210)/12bpc (Y212)[p 7]
—
8[p 8]/9/10/12/14/16bpc
8/9/10/12/16bpc
8 (NV16)/10 (NV20 and P210)/16bpc (P216)
—
YUV 4:4:0
—
—
8/10/12bpc
—
—
—
YVU 4:4:4
—
—
(8bpc (YV24))[p 4]
—
8bpc (NV42)
—
YUV 4:4:4
8 (VUYX)/10[p 9]/12bpc[p 10]
8[p 11] / 16bpc (AYUV64)[p 12]
8[p 13]/9/10/12/14/16bpc
8/9/10/12/16bpc
8 (NV24)/10 (P410)/ 16bpc (P416)
—
XYZ
XYZ 4:4:4[p 14]
12bpc
—
—
—
—
—
Bayer
BGGR/RGGB/GBRG/GRBG
8/16bpp
—
—
—
—
—
FFmpeg does not support IMC1-IMC4, AI44, CYMK, RGBE, Log RGB and other formats. It also does not yet support ARGB 1:5:5:5, 2:10:10:10, or other BMP bitfield formats that are not commonly used.
Supported protocols
edit
Open standards
edit
IETF RFCs:
FTP
Gopher
HLS
HTTP
HTTPS
RTP
RTSP
SCTP
SDP
SRTP
TCP
TLS
UDP
UDP-Lite
IETF I-Ds:[65]
SFTP (via libssh)
Microsoft OSP:
CIFS/SMB (via libsmbclient)
MMS over TCP (MS-MMSP)
MMS over HTTP (MS-WMSP)
CENELEC
SAT>IP
OASIS standards:
AMQP 0-9-1 (via librabbitmq)
SRT Alliance standard:
SRT (via libsrt)
De facto standards
edit
RTSP over TLS[66][67]
Icecast protocol
Adobe RTMP, RTMPT, RTMPE, RTMPTE and RTMPS
RealMedia RTSP/RDT
ZeroMQ (via libzmq)
RIST (librist)
Supported filters
edit
FFmpeg supports, among others, the following filters.[68]
Audio
edit
Resampling (aresample)
Pass/Stop filters
Low-pass filter (lowpass)
High-pass filter (highpass)
All-pass filter (allpass)
Butterworth Band-pass filter (bandpass)
Butterworth Band-stop filter (bandreject)
Arbitrary Finite Impulse Response Filter (afir)
Arbitrary Infinite Impulse Response Filter (aiir)
Equalizer
Peak Equalizer (equalizer)
Butterworth/Chebyshev Type I/Type II Multiband Equalizer (anequalizer)
Low Shelving filter (bass)
High Shelving filter (treble)
Xbox 360 equalizer
FIR equalizer (firequalizer)
Biquad filter (biquad)
Remove/Add DC offset (dcshift)
Expression evaluation
Time domain expression evaluation (aeval)
Frequency domain expression evaluation (afftfilt)
Dynamics
Limiter (alimiter)
Compressor (acompressor)
Dynamic range expander (crystalizer)
Side-chain Compressor (sidechaincompress)
Compander (compand)
Noise gate (agate)
Side-chain Noise gate(sidechaingate)
Distortion
Bitcrusher (acrusher)
Emphasis (aemphasis)
Amplify/Normalizer
Volume (volume)
Dynamic Audio Normalizer (dynaudnorm)
EBU R 128 loudness normalizer (loudnorm)
Modulation
Sinusoidal Amplitude Modulation (tremolo)
Sinusoidal Phase Modulation (vibrato)
Phaser (aphaser)
Chorus (chorus)
Flanger (flanger)
Pulsator (apulsator)
Echo/Reverb
Echo (aecho)
Routing/Panning
Stereo widening (stereowiden)
Increase channel differences (extrastereo)
M/S to L/R (stereotools)
Channel mapping (channelmap)
Channel splitting (channelsplit)
Channel panning (pan)
Channel merging (amerge)
Channel joining (join)
for Headphones
Stereo to Binaural (earwax, ported from SoX)[69]
Bauer Stereo to Binaural (bs2b, via libbs2b)
Crossfeed (crossfeed)
Multi-channel to Binaural (sofalizer, requires libnetcdf)
Delay
Delay (adelay)
Delay by distance (compensationdelay)
Fade
Fader (afade)
Crossfader (acrossfade)
Audio time stretching and pitch scaling
Time stretching (atempo)
Time-stretching and Pitch-shifting (rubberband, via librubberband)
Video stabilization (vidstabdetect, vidstabtransform)
Color and Level adjustments
Balance and levels (colorbalance, colorlevels)
Channel mixing (colorchannelmixer)
Color space (colorspace)
Parametric adjustments (curves, eq)
Histograms and visualization
CIE Scope (ciescope)
Vectorscope (vectorscope)
Waveform monitor (waveform)
Color histogram (histogram)
Drawing
OCR
Quality measures
SSIM (ssim)
PSNR (psnr)
Lookup Tables
lut, lutrgb, lutyuv, lut2, lut3d, haldclut
Supported test patterns
edit
SMPTE color bars (smptebars and smptehdbars)
EBU color bars (pal75bars and pal100bars)
Supported LUT formats
edit
cineSpace LUT format
Iridas Cube
Adobe After Effects 3dl
DaVinci Resolve dat
Pandora m3d
Supported media and interfaces
edit
FFmpeg supports the following devices via external libraries.[70]
Media
edit
Compact disc (via libcdio; input only)
Physical interfaces
edit
IEEE 1394 (a.k.a. FireWire; via libdc1394 and libraw1394; input only)
IEC 61883 (via libiec61883; input only)
DeckLink
Brooktree video capture chip (via bktr driver; input only)
Audio IO
edit
Advanced Linux Sound Architecture (ALSA)
Open Sound System (OSS)
PulseAudio
JACK Audio Connection Kit (JACK; input only)
OpenAL (input only)
sndio
Core Audio (for macOS)
AVFoundation (input only)
AudioToolbox (output only)
Video IO
edit
Video4Linux2
Video for Windows (input only)
Windows DirectShow
Android Camera (input only)
Screen capture and output
edit
Simple DirectMedia Layer 2 (output only)
OpenGL (output only)
Linux framebuffer (fbdev)
Graphics Device Interface (GDI; input only)
X Window System (X11; via XCB; input only)
X video extension (XV; via Xlib; output only)
Kernel Mode Setting (via libdrm; input only)
Others
edit
ASCII art (via libcaca; output only)
Applications
edit
Legal aspects
edit
FFmpeg contains more than 100 codecs,[71] most of which use compression techniques of one kind or another. Many such compression techniques may be subject to legal claims relating to software patents.[72] Such claims may be enforceable in countries like the United States which have implemented software patents, but are considered unenforceable or void in member countries of the European Union, for example.[73][original research] Patents for many older codecs, including AC3 and all MPEG-1 and MPEG-2 codecs, have expired.[citation needed]
FFmpeg is licensed under the LGPL license, but if a particular build of FFmpeg is linked against any GPL libraries (notably x264), then the entire binary is licensed under the GPL.
Projects using FFmpeg
edit
Main category: Software that uses FFmpeg
FFmpeg is used by software such as Blender, Cinelerra-GG Infinity, HandBrake, Kodi, MPC-HC, Plex, Shotcut, VirtualDub2 (a VirtualDub fork),[74] VLC media player, xine and YouTube.[75][76] It handles video and audio playback in Google Chrome[76] and the Linux version of Firefox.[77] GUI front-ends for FFmpeg have been developed, including Multimedia Xpert[78] and XMedia Recode.
FFmpeg is used by ffdshow, FFmpegInterop, the GStreamer FFmpeg plug-in, LAV Filters and OpenMAX IL to expand the encoding and decoding capabilities of their respective multimedia platforms.
As part of NASA's Mars 2020 mission, FFmpeg is used by the Perseverance rover on Mars for image and video compression before footage is sent to Earth.[79]
See also
edit
Free and open-source software portal
MPlayer, a similar project
List of open-source codecs
List of video editing software
References
edit
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